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What game will you build today?

The AI IDE for game developers. Code, models, effects and animations, in one editor.

Download for Windows

Free. The full IDE, no card needed.

One prompt, start to finish. Click a step to jump to it.

Loading Genlua…

Ask for anything your game needs.

Script

“Make the lava kill players”

Floating obstacle course with checkpoints

Obby

“Build an obby in the sky”

3D model, 20k tris, dropped into ReplicatedStorage

Model

“Give the knight a heavy two-handed greatsword”

Forest map with fog, paths and a clearing

Map

“A haunted forest map”

ParticleEmitter recipe, parented to the forge

Effect

“Ember burst when the forge ignites”

Race track through a canyon, with ramps

Race track

“A desert canyon race track”

Rigged character with a looping animation

Animation

“A robot shopkeeper that waves at players”

Mountain village with houses and paths

Town

“A snowy mountain village”

Model placed at SpawnZone, synced to disk

Prop

“Loot chest for the spawn area, low poly”

Temple level with ruins, vines and traps

Level

“Jungle temple ruins with traps”

Plugged into your engine.

A game level as seen by the agent
Purchase:12: attempt to index nil
→Traced to PlayerService:42, fix ready

Sees inside your engine

A Studio plugin sends errors and output back, so the agent already has the stack trace.

A game prop shelf
Searched “wooden dock”, 5 results
!Jetty contains scripts, skipped

Finds safe assets

Searches the catalog for what you asked for and flags free models that hide scripts.

A game world connected to the project
→Main.server.luau synced
←SpawnPad captured from Studio

Syncs with your engine, both ways

Save a script and it’s in the game. Build in Studio and it’s back in your files.

Start free. Keep building with a plan.

Free

$0

The full IDE with two-way Studio sync. Try the agent free.

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Plans

$20/mo and up

More room for the agent. Top up in one click when you run low.

See plans
A game built with Genlua

Your next game, with an agent in the loop.